Lost souls continue development for SEGA consoles

Image: Pier Solar and the Great Architects box art. Copyright WaterMelon Co.
SEGA ended development for their own systems years ago, switching their efforts to systems made by former competitors. That hasn’t stopped a die-hard group of loyalists from continuing work on the company’s legacy systems.
Incredibly, December of 2010 saw the release of a brand new RPG for the Mega Drive called Pier Solar and the Great Architects, developed by WaterMelon Co. The game’s release approximately doubles the number of RPGs available for the system. The game is available on whopping 64 megabit cartridges, and is the largest game ever made for its system. Pier Solar also takes advantage of the Mega-CD add-on for audio enhancement.
Somewhat less incredibly, Duranik is currently developing a new shmup (shoot ‘em up) for the Dreamcast called Sturmwind. The Dreamcast has continued to receive small doses of support since its official discontinuation in 2001.


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