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Felicia Day Brings Dragon Age To Life

March 9, 2011 News No Comments

Image: BioWare

With yesterday’s launch of Bioware’s Dragon Age II in mind, I thought I would bring up something I’ve been meaning to report on. Felicia Day, the internet’s second hottest redhead, has put together a live-action webseries based on the Dragon Age universe titled Dragon Age: Redemption. She’s well known for her roles in the popular webseries The Guild and Dr. Horrible’s Sing-Along Blog. The trailer for Dragon Age: Redemption can be viewed here.

Felicia Day stars as Tallis, an elven assassin, on a quest to capture a renegade wizard, gathering companions as she goes. This six-part webseries is set to launch in Summer 2011, and promises to turn Dragon Age and fantasy nerds everywhere into drooling messes. I think I’ll preemptively start drooling all over myself about now. Might as well get it out of the way, right?

Source: USA Today

Armada of the Damned dead in the water

October 20, 2010 News No Comments

Another saddening announcement in the gaming world, Disney Interactive Studios is cancelling the upcoming Pirates of the Caribbean: Armada of the Damned game.

Armada of the Damned was being developed by Vancouver-based Propaganda Games and was supposed to be an engaging action RPG based in the world of Disney’s Pirates of the Caribbean, except good, not like most movies-to-games. The story was to take place before the first movie’s events, so no rigid or previously revealed plotlines would have been present. Players were to control a pirate captain and rise to fame, or infamy, based upon the actions taken by the player, with different storylines, quests, weapons, attacks, and personalities for each. This game looked pretty interesting.

But unfortunately, the rum is gone, and at this point, gamers will not be able to realize their dream of some freestyle swashbuckling on the high seas.

Source: IGN
Image: From Wikipedia. Copyright Disney Interactive Studios.

He’s all outta gum: Duke Nukem Forever coming 2011

September 4, 2010 News 3 Comments

On September 1, 2010, Duke Nukem creator George Broussard posted on Twitter an image of pigs flying. His hint would prove not to disappoint. On September 3, 2010, the infinitely delayed Duke Nukem Forever was shown to attendees at PAX. The game has been resuscitated by Gearbox Software, and is expected to launch in 2011, fourteen years after its development began.

Wired reports the game maintains “Duke’s greasy sexist charm,” with school-girl make-out sessions, three-breasted aliens, and blowjob double-teams all featured in the demo. I hear you also shoot things.

Among other things, Duke Nukem Forever‘s development time has lasted longer than “World War II and the entire Manhattan Project.”

No word on the GameCube version originally promised in 2001.

… Continue Reading

Treyarch to update CoD multiplayer for Black Ops

September 2, 2010 News 1 Comment

Treyarch has announced that Call of Duty‘s newest installment, Black Ops, is getting a multiplayer overhaul. But wait, for those of you thinking “thank god, finally the game won’t reward players for being camping shit eaters,” think again. Treyarch hasn’t decided anything of the sort.

Several new modes have been announced, including an offline mode vs. bots, one more way to hate playing this game. I wonder if the AI will camp like a bastard too?

One good thing about this game is the introduction of CP (CoD Points) used as money to upgrade and unlock new weapons. Much preferred over unlocking as you progress, where you often get items you care very little about. To my understanding, you can spend the points on whatever you want.

But here we are, the money shot, 4 new game modes, 3 of which seem to be 1-shot-kills tomfoolery designed to make you camp and wait for a kill, actively punishing those players out to play the game. Thanks for making sure that the assholes of noobs everywhere are more accessible to every dick on the internet, Treyarch.

Blizzard Infests 1.5 million Command Centers with StarCraft II in 48 hours

August 9, 2010 News No Comments

Blizzard has claimed StarCraft II to be the fastest-selling strategy game of all time after it Reaver-dropped the PC world with 1.5 million copies in the first 48 hours of its release.

Apparently, the Koreans were still too busy playing the original StarCraft to leave their computers to go buy SC2, since sales of 1.5 million might seem like a lot, but SC2 doesn’t measure up when looking at the some of Blizzard’s other releaseS. the World of WarCraft expansion packs Burning Crusade and Wrath of the Lich King sold 2.4 million and 2.7 million respectively in a SINGLE DAY.

Analysts expect to see SC2 sales hit 6.5 million in the 2010 sales year.

[source]

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