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	<title>shufflingdead.com &#187; The Dungeon&#8217;s Boss</title>
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		<title>The Dungeon&#8217;s Boss: Games Played: Resident Evil 4, Personal Trainer Walking, a pile of SNES games</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-resident-evil-4-personal-trainer-walking-a-pile-of-snes-games.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-resident-evil-4-personal-trainer-walking-a-pile-of-snes-games.php#comments</comments>
		<pubDate>Wed, 01 Sep 2010 05:17:47 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[SNES]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=9791</guid>
		<description><![CDATA[With summer winding down, and me in a desperate need to accomplish as many goals as possible, its time to crank out another Dungeon&#8217;s Boss update on the games I&#8217;ve been playing lately. Resident Evil 4: Specifically, the Wii Edition. I played through this game some time ago on GameCube, ...]]></description>
			<content:encoded><![CDATA[<p>With summer winding down, and me in a desperate need to accomplish as many <a href="http://shufflingdead.com/blogs/newbs/summer-2010-to-do-list.php" target="_blank">goals</a> as possible, its time to crank out another Dungeon&#8217;s Boss update on the games I&#8217;ve been playing lately.</p>
<p>
<b>Resident Evil 4:</b> Specifically, the Wii Edition. I played through this game some time ago on GameCube, so I already knew how spectacular it was. Having said that, I didn&#8217;t feel all that compelled to play through it again after I lost the save data and was unable to play through on the equivalent of New Game +. Already knowing I was a fan of the Wii&#8217;s change in controls, and suddenly becoming aware of how easy it is to grab Wii save files off the internet and use them in my own games brought me around for another go.</p>
<p>
With everything unlocked, and Leon overpowered to shit, <i>RE4</i> is a completely different experience. I love the opportunity to blast through enemies that gave me so much trouble before. Now I can enjoy the story and atmosphere in a relaxed, much less agitated, state.</p>
<p>
<span id="more-9791"></span><br />
<b>Personal Trainer Walking:</b> Probably the most enjoyable so-called &#8220;non-game&#8221; I&#8217;ve ever experienced. This is more of a software app bundled with a couple step counters. I&#8217;m loving all the stat tracking, as well as the ever-so-wise character who guides me through the mystical journey of walking a lot. The guilt he provides is a constant source of inspiration.</p>
<p>
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<p>
<b>StarFox, Rock n&#8217; Roll Racing, Aladdin, etc.:</b> I hope it&#8217;s no secret that I&#8217;m hard at work on The Definitive 50 SNES Games video series here at Shufflingdead. As such, I&#8217;m in a constant state of research, reading about, playing, and bargain hunting for classic games. It&#8217;s already been an eye-opening trip to revisit the SNES catalog I loved so dearly as a child. Some games hold up significantly better than others (<i>Aladdin</i> is still awesome, <i>Stunt Race FX</i> significantly less than I remember).</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Dungeon’s Boss: Q2 2010 update</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/the-dungeons-boss-q2-2010-update.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/the-dungeons-boss-q2-2010-update.php#comments</comments>
		<pubDate>Fri, 30 Jul 2010 02:58:24 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=9335</guid>
		<description><![CDATA[With July almost over, it would seem I am once again long overdue for my quarterly update to my games collection database. That page now reflects my games bought, received, beaten, sold, and given away for the months of April, May, and June of 2010. It was another remarkably poor ...]]></description>
			<content:encoded><![CDATA[<p>With July almost over, it would seem I am once again long overdue for my quarterly update to my games collection database. <a href="http://shufflingdead.com/blogs/the-dungeons-boss/game-collection-database.php" target="_blank">That page</a> now reflects my games bought, received, beaten, sold, and given away for the months of April, May, and June of 2010.</p>
<p>
It was another remarkably poor quarter for me. I hopped from 71 unbeaten games to 82. Beaten games barely moved, going from 130 to 131. I did manage to complete one additional game, taking that total to 13.</p>
<p>
Details after the jump.</p>
<p>
<span id="more-9335"></span><br />
<b>April:</b></p>
<p>
bought &#8211; F-Zero Legend &#8211; April 4<br />
bought, but had already beaten &#8211; Super Baseball 2020 &#8211; April 17<br />
bought &#8211; Mortal Kombat II &#8211; April 17<br />
bought &#8211; Blades of Steel &#8211; April 19<br />
bought &#8211; WinBack &#8211; April 19<br />
bought &#8211; Pokemon Puzzle League &#8211; April 19<br />
received &#8211; SimAnt &#8211; April 24 (thanks sulci!)</p>
<p>
<b>May:</b></p>
<p>
bought &#8211; Mario Paint &#8211; May 10<br />
bought &#8211; Pokemon Platinum &#8211; May 15<br />
bought &#8211; Kirby Superstar Ultra &#8211; May 15<br />
bought &#8211; Super Mario Galaxy 2 &#8211; May 25<br />
bought &#8211; Tomb Raider II &#8211; May 25</p>
<p>
gave away &#8211; Dragon Ball Z: Budokai Tenkaichi 2 &#8211; May 11<br />
beat Ace Attorney Investigations &#8211; May 12</p>
<p>
<b>June:</b></p>
<p>
bought &#8211; Personal Trainer walking &#8211; June 29<br />
bought &#8211; WarioWare DIY &#8211; June 29</p>
]]></content:encoded>
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		<item>
		<title>The Dungeon&#8217;s Boss: Games Played: Galaxy 2, Muramasa, Pokémon</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-galaxy-2-muramasa-pokemon.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-galaxy-2-muramasa-pokemon.php#comments</comments>
		<pubDate>Sat, 26 Jun 2010 19:39:00 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Pokemon]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=8117</guid>
		<description><![CDATA[Super Mario Galaxy 2: I have no time. Between working a full time job and this site, it&#8217;s amazing I find any time for gaming at all. Having said that, when I can sneak in a few moments for my favourite media, my first choice is certainly this game. Having ...]]></description>
			<content:encoded><![CDATA[<p><b>Super Mario Galaxy 2:</b> I have no time. Between working a full time job and this site, it&#8217;s amazing I find any time for gaming at all. Having said that, when I can sneak in a few moments for my favourite media, my first choice is certainly this game. Having re-played <i>Galaxy</i> to its completion in anticipation of this game&#8217;s release, it&#8217;s a constant amazement to me the newness exhibited in <i>Galaxy 2</i>. Each new galaxy, with its unique twist, new mechanic, or brilliant homage, pulls me forward, and has me asking over and over again: they can&#8217;t have anything left for the next <i>Mario</i>, can they?</p>
<p>
<span id="more-8117"></span><br />
<b>Muramasa:</b> Spoiler alert: this game&#8217;s got an SDGR review coming up. Another spoiler: we&#8217;re very positive about it. <i>Muramasa</i> is a joy. From the beauty of its art-style to the simplicity of its beat-em-up play, the game never fails to entertain. Even in its bizarrely long backtracking sessions, the game maintains an hypnotic draw.</p>
<p>
<b>Pokémon Platinum:</b> Garage sales are simultaneously my best friend and worst enemy. They lure me in with the hope of bargains and hidden treasures, and all too often let me down with absences of games, or, worse yet, abundances of games to spend money on. I picked up <i>Kirby Super Star Ultra</i> and <i>Pokémon Platinum</i> at one earlier this summer. I had to get <i>Pokémon</i> out of curiosity, I hadn&#8217;t played one since the GameBoy Color era, and it seemed time to finally check if the sluggish menus had been fixed. Of course they had. <i>Platinum</i> maintains the simple design of the old games I remember so well, and still finds room for all the conveniences of modern game design.</p>
<p>
Stay tuned for another Dungeon&#8217;s Boss in a couple weeks when I update <a href="http://shufflingdead.com/blogs/the-dungeons-boss/game-collection-database.php" target="_blank">the database</a> for Q2 2010.</p>
]]></content:encoded>
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		<item>
		<title>The Dungeon&#8217;s Boss: Q1 2010 update, and some Games Played</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/the-dungeons-boss-q1-2010-update-and-some-games-played.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/the-dungeons-boss-q1-2010-update-and-some-games-played.php#comments</comments>
		<pubDate>Tue, 11 May 2010 02:38:30 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>
		<category><![CDATA[Ace Attorney]]></category>
		<category><![CDATA[GBA]]></category>
		<category><![CDATA[PS1]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=7512</guid>
		<description><![CDATA[Already being over a month overdue for what is supposed to be a quarterly update to my games collection database, I have decided that it is now time to make that update. The database now reflects additions and subtractions made to my disturbingly/arousingly large games collection during the first three ...]]></description>
			<content:encoded><![CDATA[<p>Already being over a month overdue for what is supposed to be a quarterly update to my games collection database, I have decided that it is now time to make that update. <a href="http://shufflingdead.com/blogs/the-dungeons-boss/game-collection-database.php" target="_blank">The database</a> now reflects additions and subtractions made to my disturbingly/arousingly large games collection during the first three months of 2010. Since March, a significant number of changes have taken place, but I&#8217;ll have to refrain from adding those until the Q2 update.</p>
<p>
Quarter 1 saw some incredible changes to my collection. I managed to beat-back the over-heavy presences of both unbeaten GBA games and RPGs. I found $1 copy <i>Space Iinvaders</i> for the Atari 2600 which, for the time being, has no system to be played on, and picked up some NES classics on the cheap, those being <i>Lolo 3, Metal Gear, Blastermaster,</i> and <i>Hogan&#8217;s Alley</i>.</p>
<p>
Perhaps most significantly, I also picked up a PS1 (at the same thrift store I found the Atari game), along with my first PS1 game, <i>WipeOut XL</i>. I&#8217;m excited for another opportunity to check out how the &#8220;other half&#8221; was living, this time from the era when I was focused on blasting Russians in <i>GoldenEye</i>.</p>
<p>
<span id="more-7512"></span><br />
And now for a couple games played:</p>
<p>
<b>Ace Attorney Investigations:</b> I picked up <i>AAI</i> near its launch, being a massive fan of the series, and excited for the opportunity to do a little more investigating in my anime lawyer games. So far, and I&#8217;m near the end at this point, I haven&#8217;t found that the game has supplied exactly what I had hoped for, although it is still enjoyable. It seems to just be me, but when it comes to <i>Ace Attorney</i> games, I enjoy the relaxing investigation portions more than the thinking-required courtroom portions.</p>
<p>
Unfortunately for me, <i>AAI</i> seems to break up investigations with even more pseudo-courtroom moments, and prevents any significant wandering by generally keeping investigations to one room at a time. I&#8217;ve also found the writing to be a little less snappy than previous entries, with fewer of the pop culture references that excite me so much. Overall, it&#8217;s still got enough of the <i>Ace Attorney</i> charm to keep me happy, but I certainly feel the game could be better.</p>
<p>
<b>Golden Sun:</b> I finally beat <i>Golden Sun</i> back in February, and had a surprisingly enjoyable go of it. I say surprisingly because, to be honest, I had never had much fun with the game previously. I made a number of attempts at the game over the years, and had just never been quite drawn in enough to push my way through to the end. Following a strong showing against the similarly problematic <i>Final Fantasy I &#038; II: Dawn of Souls</i>, and coming around to the concept of portable RPGs as mindless grinds to play while I listen to podcasts, I decided to finally put this one to rest.</p>
<p>
I quickly realized my biggest mistake had been to ignore the Djinni sidequests in the game, Djinni being creatures you must find and equip on your players to learn magic. Cheating massively, I printed out a list of Djinni locations and backtracked through the game to find all the ones I had missed. After that point, the game became significantly easier, and significantly more enjoyable. I&#8217;m now honour bound to pick up a copy of the sequel, <i>Golden Sun: The Lost Age</i>.</p>
<p>
Quarter 1 2010 saw the following changes:</p>
<p>
<b>January 2010:</b></p>
<p>
beat LoZ: Spirit Tracks &#8211; Jan. 10<br />
beat Final Fantasy II &#8211; Jan 17<br />
beat Final Fantasy &#8211; Jan 31<br />
beat No More Heroes 2 &#8211; Jan 31</p>
<p>
bought Space Invaders &#8211; Jan 12<br />
bought No More Heroes 2 &#8211; Jan 26</p>
<p>
<b>February:</b></p>
<p>
beat Golden Sun &#8211; Feb 7</p>
<p>
bought Lolo 3 &#8211; Feb 3<br />
bought Metal Gear &#8211; Feb 3<br />
bought Blastermaster &#8211; Feb 3<br />
bought Hogans Alley &#8211; Feb 3</p>
<p>
sold Bionicle Heroes &#8211; Feb 3<br />
sold GT Pro Series &#8211; Feb 3</p>
<p>
<b>March:</b></p>
<p>
bought &#8211; WipeOut XL &#8211; March 3<br />
bought &#8211; Final Fantasy III &#8211; March 3<br />
bought &#8211; The World is Not Enough &#8211; March 3<br />
bought &#8211; Wario World &#8211; March 4<br />
bought &#8211; Ace Attorney Investigations &#8211; March 14<br />
bought &#8211; Kirby&#8217;s Dream Land March 14<br />
bought &#8211; Blast Corps &#8211; March 17<br />
bought &#8211; Stunt Racer FX &#8211; March 17</p>
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		<item>
		<title>The Dungeon’s Boss: Games Played: No More Heroes Desperate Struggle and a Bunch of Classics</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-no-more-heroes-desperate-struggle-and-a-bunch-of-classics.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-no-more-heroes-desperate-struggle-and-a-bunch-of-classics.php#comments</comments>
		<pubDate>Thu, 28 Jan 2010 23:27:52 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=4360</guid>
		<description><![CDATA[No More Heroes: Desperate Struggle: The sequel to one of my favourite Wii games, Desperate Struggle fixes a lot of what was wrong with the original, but also feels a little hollow. Although the first NMH had a lot of filler, the sequel has essentially none, and the game feels ...]]></description>
			<content:encoded><![CDATA[<p><b>No More Heroes: Desperate Struggle:</b> The sequel to one of my favourite Wii games, <i>Desperate Struggle</i> fixes a lot of what was wrong with the original, but also feels a little hollow. Although the first <i>NMH</i> had a lot of filler, the sequel has essentially none, and the game feels oddly paced because of it.</p>
<p>
I love the 8-bit mini-games, but now they&#8217;re entirely optional, and there don&#8217;t seem to be any side-quests. Without the need to make money between boss fights, I feel like I&#8217;m just blasting my way through the game instead of taking the time to really enjoy the experience.</p>
<p>
<span id="more-4360"></span><br />
<b>A bunch of classics:</b> The Nerd Olympics 2010 are fast approaching, and for me, that means hardcore training. In the last couple weeks, I&#8217;ve revisited <i>Mario Kart Wii</i>, <i>Super Smash Bros. Brawl</i>, <i>Tetris</i>, <i>Bomberman</i>, and many other classics. What&#8217;s great about a lot of these games is that while I&#8217;ve thoroughly played and beaten them, I haven&#8217;t necessarily 100%-ed them, which means I still have plenty to do. Beating the staff ghosts in <i>Mario Kart</i> is a fun challenge.</p>
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		<item>
		<title>The Dungeon&#8217;s Boss: I am Fucked</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/i-am-fucked.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/i-am-fucked.php#comments</comments>
		<pubDate>Thu, 21 Jan 2010 21:25:49 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>
		<category><![CDATA[GameCube]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=4247</guid>
		<description><![CDATA[As I announced on The Dungeon this week, my main GameCube memory card recently became corrupted, and I have lost hundreds of hours of game progress. For the most part, the data was for games I had already beaten, but it does set me back in a few cases. I ...]]></description>
			<content:encoded><![CDATA[<p>As I announced on The Dungeon <a href="http://shufflingdead.com/videos/the-dungeon/devastation.php">this week</a>, my main GameCube memory card recently became corrupted, and I have lost hundreds of hours of game progress. For the most part, the data was for games I had already beaten, but it does set me back in a few cases. I am now forced to start over on one of my most hated nemeses, <i>StarFox Adventures</i>, for example.</p>
<p>
<span id="more-4247"></span><br />
The disaster may change my strategy for gameplaying more generally this year, as well. I&#8217;m tempted to go back and relive some of my GameCube favourites and recreate those save files. This also makes me seriously want to buy <i>RE4</i> for Wii, since I no longer have the New Game + keeping me tied to the GC version.</p>
<p>
In these dark times, it is especially important to remember the good things. Last week, I uncovered a copy of <i>Space Invaders</i> for the Atari 2600 at a local thrift store for a whopping $0.99. Of course, I don&#8217;t actually have an Atari, but it&#8217;s still a fun highlight in my collection, and inspires me to get into true, as in, pre-NES, retro gaming.</p>
]]></content:encoded>
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		<item>
		<title>The Dungeon&#8217;s Boss: Games Played: Zelda Spirit Tracks and Puzzle Quest Galactrix</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-zelda-spirit-tracks-and-puzzle-quest-galactrix.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-zelda-spirit-tracks-and-puzzle-quest-galactrix.php#comments</comments>
		<pubDate>Sun, 10 Jan 2010 22:13:28 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=4039</guid>
		<description><![CDATA[The Legend of Zelda: Spirit Tracks: Much of what was wrong with Phantom Hourglass has been avoided in this game: the central dungeon which is returned to throughout the game no longer requires you to play through the same floors over and over again. I would still count Phantom Hourglass ...]]></description>
			<content:encoded><![CDATA[<p><b>The Legend of Zelda: Spirit Tracks:</b> Much of what was wrong with <i>Phantom Hourglass</i> has been avoided in this game: the central dungeon which is returned to throughout the game no longer requires you to play through the same floors over and over again. I would still count <i>Phantom Hourglass</i> as a better game, however, because it featured that wonderfully amusing character Linebeck, and because <i>Spirit Tracks</i> introduces the extremely dull train transportation and the flute item which must be played via the DS&#8217;s unreliable microphone.</p>
<p>
<span id="more-4039"></span><br />
I would also like to address a broader issue which is most apparent in <i>Spirit Tracks</i>, but has been a problem in the <i>Zelda</i> franchise since at least <i>Ocarina of Time</i>, and that is the erosion of interesting over worlds. <i>Spirit Tracks</i>&#8216; gameplay largely consists of the player completing a dungeon, returning to the Tower of Spirits where a couple special dungeon floors must be solved, and then heading out to yet another dungeon. I would like to see a stronger emphasis on the &#8220;other stuff&#8221; I had to do in games like <i>Link to the Past</i> between dungeons.</p>
<p>
<b>Puzzle Quest: Galactrix:</b>&#8230; Accessing Data&#8230; here&#8217;s a painful fucking game. <i>Galactrix</i> takes the now established Bejeweled+RPG formula, and brings it into the dystopian future where&#8230; Accessing Data&#8230; DS games have evolved the need for load times. Additional <i>Galactrix</i> features include wildly unbalanced boss battles that require the player to grind for days before having a hope, a common puzzle type that depends on luck rather than skill or character level, and&#8230; Accessing Data&#8230; frequent menu navigation which queues up more load screens.</p>
<p>
I found <i>Galactrix</i>, new, in a video store for $5, and that&#8217;s a great deal, even for a game I have come to hate. Despite my feelings toward the game, I can&#8217;t help but play it compulsively, the gameplay is extremely addictive. I have found the key is to constantly remind myself to stop clenching my jaw while waiting through load screens.</p>
]]></content:encoded>
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		<item>
		<title>The Dungeon&#8217;s Boss: Game Collection Database</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/game-collection-database.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/game-collection-database.php#comments</comments>
		<pubDate>Fri, 01 Jan 2010 22:19:28 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=3933</guid>
		<description><![CDATA[With the new year comes the start of a new gaming resolution. In 2009, I tried, and ultimately came up short in my attempt to beat three games for each one that I acquired. This year, I&#8217;m pursuing something far crazier and ambitious. My plan is to evolve my collection ...]]></description>
			<content:encoded><![CDATA[<p>With the new year comes the start of a new gaming resolution. In 2009, I tried, and ultimately came up short in my attempt to beat three games for each one that I acquired. This year, I&#8217;m pursuing something far crazier and ambitious. My plan is to evolve my collection into something a little cooler, a little smaller, and a little more diverse, and to simultaneously reduce my backlog to no more than 10 games, all by the end of the year.</p>
<p>
<span id="more-3933"></span><br />
The tactics required for this are diverse, they involve:<br />
1. Selling off games I no longer want, or which I will honestly never get around to playing<br />
2. Buying the classic games I really want<br />
3. Beating games with passion and intensity instead of letting them linger forever</p>
<p>
To kick off this insane plan, I have delved into the deepest core of my anal-retentive nature, and assembled a complete list of my video game collection. This database, in addition to this blog, will give me something to manage over the course of this year as I slowly progress through the project. Enjoy marveling at my madness.</p>
<p><h2>Legend:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/Legend.jpg" alt="" title="Legend" width="515" height="69" class="aligncenter size-full wp-image-11240" /></p>
<p><h2>GameBoy/GameBoy Color:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/GameBoy-GameBoy-Color.jpg" alt="" title="GameBoy-GameBoy-Color" width="579" height="277" class="aligncenter size-full wp-image-11241" /></p>
<p><h2>GameBoy Advance:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/GameBoy-Advance.jpg" alt="" title="GameBoy-Advance" width="579" height="345" class="aligncenter size-full wp-image-11251" /></p>
<p><h2>Nintendo DS:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/Nintendo-DS.jpg" alt="" title="Nintendo-DS" width="579" height="583" class="aligncenter size-full wp-image-11243" /></p>
<p><h2>NES:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/NES.jpg" alt="" title="NES" width="579" height="379" class="aligncenter size-full wp-image-11242" /></p>
<p><h2>SNES:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/SNES.jpg" alt="" title="SNES" width="579" height="600" class="aligncenter size-full wp-image-11244" /></p>
<p><h2>Nintendo 64:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/Nintendo-64.jpg" alt="" title="Nintendo-64" width="579" height="447" class="aligncenter size-full wp-image-11245" /></p>
<p><h2>GameCube:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/GameCube.jpg" alt="" title="GameCube" width="579" height="1399" class="aligncenter size-full wp-image-11246" /></p>
<p><h2>Wii:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/Wii.jpg" alt="" title="Wii" width="579" height="515" class="aligncenter size-full wp-image-11247" /></p>
<p><h2>WiiWare/Virtual Console:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/WiiWare-Virtual-Console.jpg" alt="" title="WiiWare-Virtual-Console" width="579" height="243" class="aligncenter size-full wp-image-11248" /></p>
<p><h2>Sega Genesis:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/Sega-Genesis.jpg" alt="" title="Sega-Genesis" width="579" height="141" class="aligncenter size-full wp-image-11249" /></p>
<p><h2>Atari 2600:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/Atari-2600.jpg" alt="" title="Atari-2600" width="579" height="90" class="aligncenter size-full wp-image-11250" /></p>
<p><h2>PlayStation:</h2>
<p><img src="http://shufflingdead.com/wp-content/uploads/2010/01/PlayStation.jpg" alt="" title="PlayStation" width="579" height="107" class="aligncenter size-full wp-image-11239" /></p>
<p>
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		<title>The Dungeon&#8217;s Boss: Games Played, Preview #2</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-preview-2.php</link>
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		<pubDate>Thu, 17 Dec 2009 03:05:26 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>
		<category><![CDATA[GBA]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=2786</guid>
		<description><![CDATA[For most things in life, I am a procrastinator, even when it comes to tasks I enjoy. That includes school work, site work, cleaning, and email writing. Man, writing emails sounds like a lot of work before you sit down to write them. The one exception to this rule is ...]]></description>
			<content:encoded><![CDATA[<p>For most things in life, I am a procrastinator, even when it comes to tasks I enjoy. That includes school work, site work, cleaning, and email writing. Man, writing emails sounds like a lot of work before you sit down to write them. The one exception to this rule is video game playing: my anticipated start date of January 1, 2010 hasn&#8217;t even arrived, and yet I&#8217;m already deep into passionate gaming.</p>
<p>
Last week, I discussed my experiences with <i>Phoenix Wright: Ace Attorney</i> and <i>F-Zero: Maximum Velocity</i>. I had already beaten those games by the time I wrote about them, and so, of course, I have moved on to yet more games. This week, I will be talking about some games that I am no where close to beating, <i>Final Fantasy I</i> and <i>Final Fantasy II</i>, from the <i>Final Fantasy I &#038; II: Dawn of Souls</i> GBA collection.</p>
<p>
<span id="more-2786"></span><br />
<b>Final Fantasy I:</b> I haven&#8217;t so much been playing this game as staring at my save file, thinking about how much I hate it, and perusing GameFAQs for solutions. You see, FFI is a painful experience, full of random encounters, incoherent dungeons, and more random encounters. I find myself exactly where I left off with the game, which had to be at least two years ago, when I rage quit out of disgust. The game is designed to take as long as possible to play. The dungeons are mazes, the random encounters are painfully frequent, and there is little to no direction given, and so becoming lost and entering dungeons unnecessarily is quite possible! In fact, that is exactly the problem I face! Fuck this, I&#8217;m printing out an FAQ.</p>
<p>
<b>Final Fantasy II:</b> This is a remarkably enjoyable game, especially considering its counterpart on the cartridge. FFII removes much of what makes FFI so annoying: it is obvious where you&#8217;re supposed to go next, and dungeons are small, simple, and laid out logically. Random encounters are still far too frequent, but because the game&#8217;s levelling system is readily broken (you can attack yourself for stat boosts), they are never a great hindrance. Based on what I&#8217;ve seen, I think FFII is near IV&#8217;s quality.
<p>
In the year of gaming that 2010 shall be, I hope to complete both of the above games. I will also probably acquire and beat Final Fantasies III and V (for DS and GBA respectively) so that I can say I&#8217;ve played all of the original six Final Fantasy games.</p>
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		</item>
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		<title>The Dungeon&#8217;s Boss: Games Played, a Preview</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-a-preview.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/games-played-a-preview.php#comments</comments>
		<pubDate>Fri, 11 Dec 2009 03:26:42 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[GBA]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=2756</guid>
		<description><![CDATA[Once my quest for a higher plane of gaming existence begins in earnest, I plan on making posts at least monthly in which I will detail those titles that I am either currently playing or have recently beaten. I will describe the joy and pain which they bring me, and ...]]></description>
			<content:encoded><![CDATA[<p>Once my quest for a higher plane of gaming existence begins in earnest, I plan on making posts at least monthly in which I will detail those titles that I am either currently playing or have recently beaten. I will describe the joy and pain which they bring me, and generally treat my gaming collection like the beloved child that it is. Although that won&#8217;t be until 2010, I have games I&#8217;ve been playing that I&#8217;d like to talk about, some of which have been haunting me on the backlog for some time. Think of this as a sort of non-canonical prequel to those upcoming posts.</p>
<p>
<span id="more-2756"></span><br />
<b>Phoenix Wright: Ace Attorney:</b> The Ace Attorney series is one of my favourites, and one that forces the DS near the top whenever I consider what might be the best game system. Because the first game in the series is hard to find in stores, I started with the second game in the franchise, loved it, moved on to the third, loved it, and then went to eBay for the first, this game. I went into Phoenix Wright pretty sure there were five cases, and so I was quite confused when I was finishing the fourth case and everything seemed to be tying up so neatly. It turned out that there was a fifth case, but it was one added later on when the game was ported to the DS, and so it has little to do with the rest of the game, and a lot to do with being on the DS. I found the first four cases to be of the same caliber as those found in the rest of the series, but the fifth case was slow, painfully long, and non-engaging, with just a few highlights coming from the DS-specific gameplay. This game is probably my least favourite of the series, but still a great game in its own right.</p>
<p>
<b>F-Zero: Maximum Velocity:</b> A lot of the games in my collection were not bought with a &#8220;must have&#8221; mindset. Indeed, much of the fun in collecting games for me comes from obsessively looking for deals, waiting for sales, and scouring bargain bins. Buying F-Zero: Maximum Velocity stands as one of my proudest miser moments. I was in EB one day, staring at the lock-box of old games as I always do, and found a copy of this game for just a couple dollars. That&#8217;s cheap even for that box, where games are usually at least $6. The game was fairly enjoyable once I found a control setup I was comfortable with, although it doesn&#8217;t really add anything new to the original F-Zero formula. The game&#8217;s main Grand Prix mode isn&#8217;t set up for portable gaming very well, requiring you to play five tracks in a series (I would have preferred four, with one more series instead), and then sit through your results which are slow and unskippable.</p>
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		<title>The Dungeon&#8217;s Boss: Controlling Handhelds</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/controlling-handhelds.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/controlling-handhelds.php#comments</comments>
		<pubDate>Thu, 03 Dec 2009 04:31:05 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>
		<category><![CDATA[GameBoy]]></category>
		<category><![CDATA[GameCube]]></category>
		<category><![CDATA[GBA]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=2695</guid>
		<description><![CDATA[Preparations for my 2010 gaming strategy continue. I&#8217;ve spent a considerable amount of time debating with myself the particular issue of GameBoy games, and how to play them. I have a GameBoy, GBA, DS, Super GameBoy, and GameBoy Player, and just about any one or two of them are all ...]]></description>
			<content:encoded><![CDATA[<p>Preparations for my 2010 gaming strategy continue. I&#8217;ve spent a considerable amount of time debating with myself the particular issue of GameBoy games, and how to play them. I have a GameBoy, GBA, DS, Super GameBoy, and GameBoy Player, and just about any one or two of them are all that&#8217;s needed to get through my many pre-DS handheld games. Having said that, the only one that&#8217;s truly comfortable is the SNES controller that goes with the Super GameBoy, and that won&#8217;t play GBA games. The DS cuts into my hand, the GBA screen hurts my eyes, and the GameCube controller&#8217;s d-pad is horrendous.</p>
<p>
<span id="more-2695"></span><br />
After getting very close to purchasing a Hori GameCube Digital Controller, something designed specifically for playing handheld games on the GameCube, despite the now slightly crazy prices the thing goes for online, I had a flash of brilliance. Actually, it was my brain accessing a memory: I can use my GBA with the GameBoy Player! Although the GBA uses the same d-pad as the GameCube controller (literally, the same part), the GBA&#8217;s d-pad is positioned better, and is not sunk in like the d-pad on the GCN&#8217;s controller.</p>
<p>
I&#8217;ve tried this new solution with a little F-Zero: Maximum Velocity, and found that, while not ideal, this control method is a vast improvement over the other options. The game kicked my ass every time I tried it all the way up until the GBA-GBP method, but now it seems easy.</p>
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		<title>The Dungeon&#8217;s Boss: Because it&#8217;s there</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/because-its-there.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/because-its-there.php#comments</comments>
		<pubDate>Fri, 20 Nov 2009 03:04:16 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>
		<category><![CDATA[The Dungeon]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=2638</guid>
		<description><![CDATA[I began 2009 with this New Year&#8217;s resolution: beat three games for every one that I buy/get. While I&#8217;ve been able to maintain that ratio for most of the year, it looks unlikely that I&#8217;ll be able to finish with it. The end-of-year tag-team of my birthday and Christmas inevitably ...]]></description>
			<content:encoded><![CDATA[<p>I began 2009 with this New Year&#8217;s resolution: beat three games for every one that I buy/get. While I&#8217;ve been able to maintain that ratio for most of the year, it looks unlikely that I&#8217;ll be able to finish with it. The end-of-year tag-team of my birthday and Christmas inevitably leads to an onslaught of new games, and while I may have time to beat the games coming in, I will surely not be able to beat the other two games for each of those that is needed.</p>
<p>
I&#8217;m not especially distraught about this failing, it was a good effort for a noble cause, and led to a much more reasonable gaming budget. For 2010, however, I want to attempt something more sweeping.</p>
<p>
<span id="more-2638"></span><br />
Next year, I plan to use this blog to map the epic journey I take as I systematically collect games for my older systems, and then conquer both those, as well as much of the lingering backlog of my youth. This includes N64, SNES, and even GameBoy games, some of which have been sitting on my shelf for more than a decade, unbeaten.</p>
<p>
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<p>
In a recent The Dungeon video, seen above, I mention that I still have Jurassic Park 2: The Chaos continues nagging at me from the darkest depths of my woe begotten youth. That game takes first place in what I call my &#8220;top three gaming demons.&#8221; Second place goes to Link&#8217;s Awakening, and third to The Adventure of Link. I&#8217;ve chosen Zelda games, because it&#8217;s my favourite franchise, and a true shame that I haven&#8217;t properly experienced all of it yet. Those three games, I predict, will be some of the ones I focus on first in this great undertaking.</p>
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		<item>
		<title>The Dungeon’s Boss</title>
		<link>http://shufflingdead.com/blogs/the-dungeons-boss/the-dungeons-boss.php</link>
		<comments>http://shufflingdead.com/blogs/the-dungeons-boss/the-dungeons-boss.php#comments</comments>
		<pubDate>Mon, 09 Nov 2009 04:42:05 +0000</pubDate>
		<dc:creator>Newbs</dc:creator>
				<category><![CDATA[The Dungeon's Boss]]></category>

		<guid isPermaLink="false">http://shufflingdead.com/?p=2583</guid>
		<description><![CDATA[For a very long time, several years actually, I’ve been trying to decide how to deal with a particular urge. That is the urge to blog in a wild, uncontrolled fashion about video games. I’m always worrying that Shufflingdead is far too gaming heavy, and I initially hesitated to even ...]]></description>
			<content:encoded><![CDATA[<p>For a very long time, several years actually, I’ve been trying to decide how to deal with a particular urge. That is the urge to blog in a wild, uncontrolled fashion about video games.</p>
<p>
<span id="more-2583"></span><br />
I’m always worrying that Shufflingdead is far too gaming heavy, and I initially hesitated to even open this blog here, rather than on a new site, but hopefully Shufflingdead can contain this thing. Actually, it’s possible that by spewing my gaming-flavoured guts out here, I’ll be less inclined to talk about games everywhere else on the site.</p>
<p>
I’m calling this blog &#8220;The Dungeon’s Boss&#8221; for several reasons. One, I want it to be obvious that this thing is about my experiences and opinions with games; I am &#8220;The Dungeon’s Boss.&#8221; Two, I want it to be loosely associated with my &#8220;The Dungeon&#8221; videos, which have a feel that I want to emulate here, and which often cover similar topics. Three, I wanted a nerdy reference, but decided a D&#038;D reference (The Dungeon’s Master) didn’t make much sense; I went with what I pretend is a Zelda reference instead.</p>
<p>
So, occurring at undetermined intervals hereafter, stay reading for answers to such burning questions as &#8220;what has Newbs been playing?,&#8221; and &#8220;what games has Newbs taken off his backlog this week?&#8221;</p>
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